#ifndef __DKACTOR_STONE_H__
#define __DKACTOR_STONE_H__

#include "DKActor.h"
USING_NS_CC;

class DKActorStone : public DKActor
{
public:
	DKActorStone();
	~DKActorStone();

	CCArray * BePushed(DKEvent *evt, CCObject *map);
};

#endif